Searched refs:CORNER_EDGE_CASE_HIT (Results 1 – 1 of 1) sorted by relevance
297 CORNER_EDGE_CASE_HIT, // if the line intersects just a corner, entering and exit in doesLineSegmentExitDiamond() enumerator326 …{ tcu::Vector<deInt64,2>(halfPixel, 0), true, DiamondCorners::CORNER_EDGE_CASE_HIT, Diamon… in doesLineSegmentExitDiamond()341 if (corners[ndx].lineBehavior == DiamondCorners::CORNER_EDGE_CASE_HIT) in doesLineSegmentExitDiamond()