Searched refs:CRUSHER_ANDOU (Results 1 – 1 of 1) sorted by relevance
123 CRUSHER_ANDOU(59), enumConstant521 case CRUSHER_ANDOU:5130 FixedSizeArray<BaseObject> staticData = getStaticData(GameObjectType.CRUSHER_ANDOU);5185 setStaticData(GameObjectType.CRUSHER_ANDOU, staticData);5229 addStaticData(GameObjectType.CRUSHER_ANDOU, object, sprite);