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Searched refs:CULL_NONE (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Device/
DContext.hpp89 CULL_NONE, enumerator
/external/swiftshader/src/Renderer/
DContext.hpp176 CULL_NONE, enumerator
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp686 return sw::CULL_NONE; // culling will be handled during draw in ConvertCullMode()
DContext.cpp1792 device->setCullMode(sw::CULL_NONE, frontFaceCCW); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp2235 return sw::CULL_NONE; // culling will be handled during draw in ConvertCullMode()
DContext.cpp2800 device->setCullMode(sw::CULL_NONE, frontFaceCCW); in applyState()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2490 renderer->setCullMode(sw::CULL_NONE, true); in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3210 renderer->setCullMode(sw::CULL_NONE, true); in SetRenderState()