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Searched refs:CZDT (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/SystemZ/
DSystemZInstrDFP.td98 def CZDT : StoreBinaryRSL<"czdt", 0xEDA8, FP64>;
DSystemZScheduleZEC12.td1050 def : InstRW<[WLat1, FXU, LSU, DFU2, GroupAlone], (instregex "CZDT$")>;
DSystemZScheduleZ13.td1078 def : InstRW<[WLat1, FXb, LSU, VecDF, Cracked], (instregex "CZDT$")>;
DSystemZScheduleZ14.td1095 def : InstRW<[WLat1, FXb, LSU, VecDF, Cracked], (instregex "CZDT$")>;
/external/v8/src/s390/
Dsimulator-s390.h1194 EVALUATE(CZDT);
Dconstants-s390.h651 V(czdt, CZDT, 0xEDA8) /* type = RSL CONVERT TO ZONED (from long DFP) */ \
Dsimulator-s390.cc1481 EvalTable[CZDT] = &Simulator::Evaluate_CZDT; in EvalTableInit()
9716 EVALUATE(CZDT) { in EVALUATE() argument