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Searched refs:CalculateSpillWeights (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DCalcSpillWeights.cpp27 char CalculateSpillWeights::ID = 0;
28 INITIALIZE_PASS_BEGIN(CalculateSpillWeights, "calcspillweights",
32 INITIALIZE_PASS_END(CalculateSpillWeights, "calcspillweights", in INITIALIZE_PASS_DEPENDENCY()
35 void CalculateSpillWeights::getAnalysisUsage(AnalysisUsage &au) const { in INITIALIZE_PASS_DEPENDENCY()
42 bool CalculateSpillWeights::runOnMachineFunction(MachineFunction &fn) { in runOnMachineFunction()
DRegAllocBasic.cpp163 AU.addRequired<CalculateSpillWeights>(); in getAnalysisUsage()
DRegAllocLinearScan.cpp212 AU.addRequired<CalculateSpillWeights>(); in getAnalysisUsage()
394 INITIALIZE_PASS_DEPENDENCY(CalculateSpillWeights) in INITIALIZE_PASS_DEPENDENCY()
DRegAllocPBQP.cpp456 au.addRequired<CalculateSpillWeights>(); in getAnalysisUsage()
DSplitter.cpp266 au.addPreserved<CalculateSpillWeights>(); in getAnalysisUsage()
DRegAllocGreedy.cpp334 AU.addRequired<CalculateSpillWeights>(); in getAnalysisUsage()
/external/swiftshader/third_party/LLVM/include/llvm/CodeGen/
DCalcSpillWeights.h59 class CalculateSpillWeights : public MachineFunctionPass {
63 CalculateSpillWeights() : MachineFunctionPass(ID) { in CalculateSpillWeights() function