Searched refs:CanBeGlobal (Results 1 – 2 of 2) sorted by relevance
208 bool CanBeGlobal : 1; variable
31 : Name(name), CXXThisIndex(0), CanBeGlobal(false), NeedsCopyDispose(false), in CGBlockInfo()332 info.CanBeGlobal = true; in computeBlockInfo()449 info.CanBeGlobal = true; in computeBlockInfo()576 if (blockInfo.CanBeGlobal) return; in enterBlockScope()703 if (blockInfo.CanBeGlobal) in EmitBlockLiteral()1061 assert(blockInfo.CanBeGlobal); in buildGlobalBlock()