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Searched refs:CastElTyAlign (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Transforms/InstCombine/
DInstCombineCasts.cpp94 unsigned CastElTyAlign = TD->getABITypeAlignment(CastElTy); in PromoteCastOfAllocation() local
95 if (CastElTyAlign < AllocElTyAlign) return 0; in PromoteCastOfAllocation()
100 if (!AI.hasOneUse() && CastElTyAlign == AllocElTyAlign) return 0; in PromoteCastOfAllocation()
/external/llvm/lib/Transforms/InstCombine/
DInstCombineCasts.cpp94 unsigned CastElTyAlign = DL.getABITypeAlignment(CastElTy); in PromoteCastOfAllocation() local
95 if (CastElTyAlign < AllocElTyAlign) return nullptr; in PromoteCastOfAllocation()
100 if (!AI.hasOneUse() && CastElTyAlign == AllocElTyAlign) return nullptr; in PromoteCastOfAllocation()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/InstCombine/
DInstCombineCasts.cpp97 unsigned CastElTyAlign = DL.getABITypeAlignment(CastElTy); in PromoteCastOfAllocation() local
98 if (CastElTyAlign < AllocElTyAlign) return nullptr; in PromoteCastOfAllocation()
103 if (!AI.hasOneUse() && CastElTyAlign == AllocElTyAlign) return nullptr; in PromoteCastOfAllocation()