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Searched refs:CfgUnorderedSet (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceLoopAnalyzer.cpp38 CfgVector<CfgUnorderedSet<SizeT>> getLoopBodies() { return Loops; } in getLoopBodies()
118 CfgVector<CfgUnorderedSet<SizeT>> Loops;
244 CfgUnorderedSet<SizeT> LoopNodes; in processNode()
264 [](const CfgUnorderedSet<SizeT> &A, const CfgUnorderedSet<SizeT> &B) { in ComputeLoopInfo()
DIceLoopAnalyzer.h22 Loop(CfgNode *Header, CfgNode *PreHeader, CfgUnorderedSet<SizeT> Body) in Loop()
26 CfgUnorderedSet<SizeT> Body; // Node IDs
DIceCfg.cpp599 CfgUnorderedSet<Inst *, InstHash, InstEq> Seen; in localCSE()
696 Cfg::findLoopInvariantInstructions(const CfgUnorderedSet<SizeT> &Body) { in findLoopInvariantInstructions()
697 CfgUnorderedSet<Inst *> InvariantInsts; in findLoopInvariantInstructions()
698 CfgUnorderedSet<Variable *> InvariantVars; in findLoopInvariantInstructions()
796 CfgUnorderedSet<SizeT> Inserted; in shortCircuitJumps()
DIceCfg.h309 findLoopInvariantInstructions(const CfgUnorderedSet<SizeT> &Body);
DIceDefs.h136 using CfgUnorderedSet = std::unordered_set<T, H, Eq, CfgLocalAllocator<T>>; variable
DIceTargetLoweringARM32.h1018 CfgUnorderedSet<GlobalString> KnownGotoffs;