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Searched refs:ChannelSystem (Results 1 – 8 of 8) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DButtonAnimationComponent.java27 private ChannelSystem.Channel mChannel;
29 private ChannelSystem.ChannelFloatValue mLastPressedTime;
35 mLastPressedTime = new ChannelSystem.ChannelFloatValue(); in ButtonAnimationComponent()
78 public void setChannel(ChannelSystem.Channel channel) { in setChannel()
DTheSourceComponent.java33 private ChannelSystem.Channel mChannel;
38 …private static ChannelSystem.ChannelBooleanValue sChannelValue = new ChannelSystem.ChannelBooleanV…
141 public void setChannel(ChannelSystem.Channel channel) { in setChannel()
DDoorAnimationComponent.java41 private ChannelSystem.Channel mChannel;
139 … if (mChannel.value != null && mChannel.value instanceof ChannelSystem.ChannelFloatValue) { in update()
140 … final float lastPressedTime = ((ChannelSystem.ChannelFloatValue)mChannel.value).value; in update()
183 public void setChannel(ChannelSystem.Channel channel) { in setChannel()
DChannelSystem.java21 public class ChannelSystem extends BaseObject { class
28 public ChannelSystem() { in ChannelSystem() method in ChannelSystem
DNPCAnimationComponent.java19 import com.replica.replicaisland.ChannelSystem.Channel;
44 private ChannelSystem.Channel mChannel;
109 && ((ChannelSystem.ChannelBooleanValue)mChannel.value).value) { in update()
DObjectRegistry.java35 public ChannelSystem channelSystem;
DGame.java136 BaseObject.sSystemRegistry.channelSystem = new ChannelSystem(); in bootstrap()
DGameObjectFactory.java3565 ChannelSystem.Channel surpriseChannel = null;
3566 ChannelSystem channelSystem = BaseObject.sSystemRegistry.channelSystem;
3740 ChannelSystem.Channel surpriseChannel = null;
3741 ChannelSystem channelSystem = BaseObject.sSystemRegistry.channelSystem;
4737 ChannelSystem.Channel doorChannel = null;
4738 ChannelSystem channelSystem = BaseObject.sSystemRegistry.channelSystem;
4859 ChannelSystem.Channel buttonChannel = null;
4860 ChannelSystem channelSystem = BaseObject.sSystemRegistry.channelSystem;
5425 ChannelSystem.Channel surpriseChannel = null;
5426 ChannelSystem channelSystem = BaseObject.sSystemRegistry.channelSystem;