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Searched refs:ClientToScreen (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Main/
DFrameBufferWin.cpp44 ClientToScreen(window, (POINT*)&bounds); in updateBounds()
45 ClientToScreen(window, (POINT*)&bounds + 1); in updateBounds()
/external/swiftshader/src/WSI/
DFrameBufferWin.cpp44 ClientToScreen(window, (POINT*)&bounds); in updateBounds()
45 ClientToScreen(window, (POINT*)&bounds + 1); in updateBounds()
/external/lzma/CPP/Windows/
DWindow.h82 bool ClientToScreen(LPPOINT point) const { return BOOLToBool(::ClientToScreen(_window, point)); } in ClientToScreen() function
/external/skqp/tools/sk_app/win/
DWindow_win.cpp309 ClientToScreen(hWnd, &topLeft); in WndProc()
/external/skia/tools/sk_app/win/
DWindow_win.cpp309 ClientToScreen(hWnd, &topLeft); in WndProc()
/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_framebuffer.c163 if (ClientToScreen(fb->hWnd, &client_pos) && in stw_framebuffer_get_size()
/external/syzkaller/executor/
Dsyscalls.h12043 {"ClientToScreen", 0, (syscall_t)ClientToScreen},
/external/syzkaller/sys/windows/
Dwindows.txt1591 ClientToScreen(hWnd ptr[inout, intptr], lpPoint ptr[inout, intptr])