Searched refs:Clobbering (Results 1 – 12 of 12) sorted by relevance
11 Clobbering to hopefully resolve problem with mksnapshot
80 COMMENT "Clobbering ${name} build and stamp directories"112 COMMENT "Clobbering bootstrap build and stamp directories"
87 COMMENT "Clobbering ${name} build and stamp directories"140 COMMENT "Clobbering bootstrap build and stamp directories"
92 if (Flags & NodeAttrs::Clobbering) in operator <<()1068 if (!(DA.Addr->getFlags() & NodeAttrs::Clobbering)) in pushClobbers()1114 if (DA.Addr->getFlags() & NodeAttrs::Clobbering) in pushDefs()1324 Flags |= NodeAttrs::Clobbering; in buildStmt()1341 uint16_t Flags = NodeAttrs::Clobbering | NodeAttrs::Fixed | in buildStmt()1370 Flags |= NodeAttrs::Clobbering; in buildStmt()1667 return IsDef(RA) && (RA.Addr->getFlags() & NodeAttrs::Clobbering); in linkBlockRefs()1670 return IsDef(RA) && !(RA.Addr->getFlags() & NodeAttrs::Clobbering); in linkBlockRefs()
286 Clobbering = 0x0002 << 5, // 0000010, Produces unspecified values. enumerator
350 if (!(R.Addr->getFlags() & NodeAttrs::Clobbering)) in getNearestAliasedRef()
86 ; Clobbering (mayalias) stores, even in function calls, can be ignored
26 ; Clobbering the stack pointer is a bad idea so we'll skip that one
67 if (Flags & NodeAttrs::Clobbering) in operator <<()1220 Flags |= NodeAttrs::Clobbering; in buildStmt()1243 Flags |= NodeAttrs::Clobbering; in buildStmt()
249 Clobbering = 0x0002 << 5, // 00010, Produces unspecified values. enumerator