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Searched refs:CollisionVolume (Results 1 – 7 of 7) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameObjectCollisionSystem.java39 private static CollisionVolume.FlipInfo sFlip = new CollisionVolume.FlipInfo();
40 private static CollisionVolume.FlipInfo sOtherFlip = new CollisionVolume.FlipInfo();
84 CollisionVolume boundingVolume, in registerForCollisions()
85 FixedSizeArray<CollisionVolume> attackVolumes, in registerForCollisions()
86 FixedSizeArray<CollisionVolume> vulnerabilityVolumes) { in registerForCollisions()
199 FixedSizeArray<CollisionVolume> attackVolumes, in testAttackAgainstVulnerability()
200 FixedSizeArray<CollisionVolume> vulnerabilityVolumes, in testAttackAgainstVulnerability()
203 CollisionVolume.FlipInfo attackFlip, in testAttackAgainstVulnerability()
204 CollisionVolume.FlipInfo vulnerabilityFlip) { in testAttackAgainstVulnerability()
209 final CollisionVolume attackVolume = attackVolumes.get(x); in testAttackAgainstVulnerability()
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DAnimationFrame.java30 FixedSizeArray<CollisionVolume> attackVolumes;
31 FixedSizeArray<CollisionVolume> vulnerabilityVolumes;
40 FixedSizeArray<CollisionVolume> attackVolumeList, in AnimationFrame()
41 FixedSizeArray<CollisionVolume> vulnerabilityVolumeList) { in AnimationFrame()
DDynamicCollisionComponent.java29 private FixedSizeArray<CollisionVolume> mAttackVolumes;
30 private FixedSizeArray<CollisionVolume> mVulnerabilityVolumes;
63 public void setCollisionVolumes(FixedSizeArray<CollisionVolume> attackVolumes, in setCollisionVolumes()
64 FixedSizeArray<CollisionVolume> vulnerableVolumes) { in setCollisionVolumes()
DCollisionVolume.java29 public abstract class CollisionVolume extends AllocationGuard { class
36 public CollisionVolume() { in CollisionVolume() method in CollisionVolume
41 public CollisionVolume(int type) { in CollisionVolume() method in CollisionVolume
55 public abstract boolean intersects(Vector2 position, FlipInfo flip, CollisionVolume other, in intersects()
DGameObjectFactory.java715 FixedSizeArray<CollisionVolume> basicVulnerabilityVolume =
716 new FixedSizeArray<CollisionVolume>(1);
719 FixedSizeArray<CollisionVolume> pressAndCollectVolume =
720 new FixedSizeArray<CollisionVolume>(2);
769 FixedSizeArray<CollisionVolume> stompAttackVolume =
770 new FixedSizeArray<CollisionVolume>(3);
1059 FixedSizeArray<CollisionVolume> glowAttackVolume =
1060 new FixedSizeArray<CollisionVolume>(1);
1183 FixedSizeArray<CollisionVolume> basicVulnerabilityVolume =
1184 new FixedSizeArray<CollisionVolume>(1);
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DAABoxCollisionVolume.java27 public class AABoxCollisionVolume extends CollisionVolume {
73 public boolean intersects(Vector2 position, FlipInfo flip, CollisionVolume other, in intersects()
103 public void growBy(CollisionVolume other) { in growBy()
DSphereCollisionVolume.java21 public class SphereCollisionVolume extends CollisionVolume {
85 public boolean intersects(Vector2 position, FlipInfo flip, CollisionVolume other, in intersects()
129 public void growBy(CollisionVolume other) { in growBy()