Searched refs:CollisionVolume (Results 1 – 7 of 7) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | GameObjectCollisionSystem.java | 39 private static CollisionVolume.FlipInfo sFlip = new CollisionVolume.FlipInfo(); 40 private static CollisionVolume.FlipInfo sOtherFlip = new CollisionVolume.FlipInfo(); 84 CollisionVolume boundingVolume, in registerForCollisions() 85 FixedSizeArray<CollisionVolume> attackVolumes, in registerForCollisions() 86 FixedSizeArray<CollisionVolume> vulnerabilityVolumes) { in registerForCollisions() 199 FixedSizeArray<CollisionVolume> attackVolumes, in testAttackAgainstVulnerability() 200 FixedSizeArray<CollisionVolume> vulnerabilityVolumes, in testAttackAgainstVulnerability() 203 CollisionVolume.FlipInfo attackFlip, in testAttackAgainstVulnerability() 204 CollisionVolume.FlipInfo vulnerabilityFlip) { in testAttackAgainstVulnerability() 209 final CollisionVolume attackVolume = attackVolumes.get(x); in testAttackAgainstVulnerability() [all …]
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D | AnimationFrame.java | 30 FixedSizeArray<CollisionVolume> attackVolumes; 31 FixedSizeArray<CollisionVolume> vulnerabilityVolumes; 40 FixedSizeArray<CollisionVolume> attackVolumeList, in AnimationFrame() 41 FixedSizeArray<CollisionVolume> vulnerabilityVolumeList) { in AnimationFrame()
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D | DynamicCollisionComponent.java | 29 private FixedSizeArray<CollisionVolume> mAttackVolumes; 30 private FixedSizeArray<CollisionVolume> mVulnerabilityVolumes; 63 public void setCollisionVolumes(FixedSizeArray<CollisionVolume> attackVolumes, in setCollisionVolumes() 64 FixedSizeArray<CollisionVolume> vulnerableVolumes) { in setCollisionVolumes()
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D | CollisionVolume.java | 29 public abstract class CollisionVolume extends AllocationGuard { class 36 public CollisionVolume() { in CollisionVolume() method in CollisionVolume 41 public CollisionVolume(int type) { in CollisionVolume() method in CollisionVolume 55 public abstract boolean intersects(Vector2 position, FlipInfo flip, CollisionVolume other, in intersects()
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D | GameObjectFactory.java | 715 FixedSizeArray<CollisionVolume> basicVulnerabilityVolume = 716 new FixedSizeArray<CollisionVolume>(1); 719 FixedSizeArray<CollisionVolume> pressAndCollectVolume = 720 new FixedSizeArray<CollisionVolume>(2); 769 FixedSizeArray<CollisionVolume> stompAttackVolume = 770 new FixedSizeArray<CollisionVolume>(3); 1059 FixedSizeArray<CollisionVolume> glowAttackVolume = 1060 new FixedSizeArray<CollisionVolume>(1); 1183 FixedSizeArray<CollisionVolume> basicVulnerabilityVolume = 1184 new FixedSizeArray<CollisionVolume>(1); [all …]
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D | AABoxCollisionVolume.java | 27 public class AABoxCollisionVolume extends CollisionVolume { 73 public boolean intersects(Vector2 position, FlipInfo flip, CollisionVolume other, in intersects() 103 public void growBy(CollisionVolume other) { in growBy()
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D | SphereCollisionVolume.java | 21 public class SphereCollisionVolume extends CollisionVolume { 85 public boolean intersects(Vector2 position, FlipInfo flip, CollisionVolume other, in intersects() 129 public void growBy(CollisionVolume other) { in growBy()
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