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Searched refs:ColorEqual (Results 1 – 12 of 12) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
Des31cComputeShaderTests.cpp244 inline bool ColorEqual(const vec4& c0, const vec4& c1, const vec4& epsilon) in ColorEqual() function in glcts::__anon85f048800111::ComputeShaderBase
257 inline bool ColorEqual(const vec3& c0, const vec3& c1, const vec4& epsilon) in ColorEqual() function in glcts::__anon85f048800111::ComputeShaderBase
284 if (!ColorEqual(display[j * w + i], expected, g_color_eps)) in ValidateReadBuffer()
322 if (!ColorEqual(fb[idx], expected, g_color_eps)) in ValidateReadBufferCenteredQuad()
329 if (!ColorEqual(fb[2 * width + 2], vec3(0), g_color_eps)) in ValidateReadBufferCenteredQuad()
333 if (!ColorEqual(fb[2 * width + (width - 3)], vec3(0), g_color_eps)) in ValidateReadBufferCenteredQuad()
337 if (!ColorEqual(fb[(height - 3) * width + (width - 3)], vec3(0), g_color_eps)) in ValidateReadBufferCenteredQuad()
341 if (!ColorEqual(fb[(height - 3) * width + 2], vec3(0), g_color_eps)) in ValidateReadBufferCenteredQuad()
381 if (!ColorEqual(fb[idx], lb, g_color_eps)) in ValidateWindow4Quads()
396 if (!ColorEqual(fb[idx], rb, g_color_eps)) in ValidateWindow4Quads()
[all …]
Des31cShaderStorageBufferObjectTests.cpp244 …bool ColorEqual(int x, int y, const vec3& c0, const vec3& expected, const vec3& epsilon, const vec… in ColorEqual() function in glcts::__anon5b1925490111::ShaderStorageBufferObjectBase
316 if (!ColorEqual(x, y, c, lb, g_color_eps, g_color_max)) in ValidateWindow4Quads()
336 if (!ColorEqual(x, y, c, rb, g_color_eps, g_color_max)) in ValidateWindow4Quads()
356 if (!ColorEqual(x, y, c, rt, g_color_eps, g_color_max)) in ValidateWindow4Quads()
376 if (!ColorEqual(x, y, c, lt, g_color_eps, g_color_max)) in ValidateWindow4Quads()
396 if (!ColorEqual(x, y, c, vec3(0), g_color_eps, g_color_max)) in ValidateWindow4Quads()
416 if (!ColorEqual(x, y, c, vec3(0), g_color_eps, g_color_max)) in ValidateWindow4Quads()
Des31cVertexAttribBindingTests.cpp103 inline bool ColorEqual(const Vec4& c0, const Vec4& c1, const Vec4& epsilon) in ColorEqual() function in glcts::__anon2442bfcb0111::VertexAttribBindingBase
515 if (!ColorEqual(expected_data[i], data[i], Vec4(0.01f))) in Run()
Des31cShaderImageLoadStoreTests.cpp164 inline bool ColorEqual(const vec4& c0, const vec4& c1, const vec4& epsilon) in ColorEqual() function in glcts::__anon81fbf7530111::ShaderImageLoadStoreBase
181 return ColorEqual(v0, v1, vec4(0.01f)); in Equal()
/external/deqp/external/openglcts/modules/gl/
Dgl4cComputeShaderTests.cpp256 inline bool ColorEqual(const vec4& c0, const vec4& c1, const vec4& epsilon) in ColorEqual() function in gl4cts::__anon2be2c54f0111::ComputeShaderBase
269 inline bool ColorEqual(const vec3& c0, const vec3& c1, const vec4& epsilon) in ColorEqual() function in gl4cts::__anon2be2c54f0111::ComputeShaderBase
289 if (!ColorEqual(display[j * w + i], expected, g_color_eps)) in ValidateReadBuffer()
320 if (!ColorEqual(fb[idx], expected, g_color_eps)) in ValidateReadBufferCenteredQuad()
327 if (!ColorEqual(fb[2 * width + 2], vec3(0), g_color_eps)) in ValidateReadBufferCenteredQuad()
331 if (!ColorEqual(fb[2 * width + (width - 3)], vec3(0), g_color_eps)) in ValidateReadBufferCenteredQuad()
335 if (!ColorEqual(fb[(height - 3) * width + (width - 3)], vec3(0), g_color_eps)) in ValidateReadBufferCenteredQuad()
339 if (!ColorEqual(fb[(height - 3) * width + 2], vec3(0), g_color_eps)) in ValidateReadBufferCenteredQuad()
372 if (!ColorEqual(fb[idx], lb, g_color_eps)) in ValidateWindow4Quads()
387 if (!ColorEqual(fb[idx], rb, g_color_eps)) in ValidateWindow4Quads()
[all …]
Dgl4cTextureGatherTests.cpp266 inline bool ColorEqual(const Vec4& c0, const Vec4& c1, const Vec4& epsilon) in ColorEqual() function in gl4cts::__anon63f735c70111::TGBase
974 if (!ColorEqual(data, Expected(), g_color_eps)) in Verify()
1110 if (!ColorEqual(data[0], Expected(), g_color_eps)) in VerifyCompute()
3298 if (!ColorEqual(data, Vec4(0, 1, 0, 1), g_color_eps)) in Run()
3455 if (!ColorEqual(data, Vec4(0, 1, 0, 1), g_color_eps)) in Run()
Dgl4cVertexAttribBindingTests.cpp87 inline bool ColorEqual(const Vec4& c0, const Vec4& c1, const Vec4& epsilon) in ColorEqual() function in gl4cts::__anon6b795bda0111::VertexAttribBindingBase
100 inline bool ColorEqual(const Vec3& c0, const Vec3& c1, const Vec4& epsilon) in ColorEqual() function in gl4cts::__anon6b795bda0111::VertexAttribBindingBase
125 if (!ColorEqual(fb[idx], expected, g_color_eps)) in CheckRectColor()
152 if (!ColorEqual(fb[idx], expected, g_color_eps)) in CheckRectColor()
453 if (!ColorEqual(expected_data[i], data[i], Vec4(0.01f))) in Run()
Dgl4cShaderImageSizeTests.cpp175 inline bool ColorEqual(const vec4& c0, const vec4& c1, const vec4& epsilon) in ColorEqual() function in gl4cts::__anon9cff8db00111::ShaderImageSizeBase
216 if (!ColorEqual(fb[idx], expected, g_color_eps)) in ValidateReadBuffer()
Dgl4cShaderStorageBufferObjectTests.cpp177 inline bool ColorEqual(const vec3& c0, const vec3& c1, const vec4& epsilon) in ColorEqual() function in gl4cts::__anonb27e50980111::ShaderStorageBufferObjectBase
396 if (!ColorEqual(display[j * w + i], expected, g_color_eps)) in ValidateReadBuffer()
433 if (!ColorEqual(fb[idx], lb, g_color_eps)) in ValidateWindow4Quads()
456 if (!ColorEqual(fb[idx], rb, g_color_eps)) in ValidateWindow4Quads()
479 if (!ColorEqual(fb[idx], rt, g_color_eps)) in ValidateWindow4Quads()
502 if (!ColorEqual(fb[idx], lt, g_color_eps)) in ValidateWindow4Quads()
525 if (!ColorEqual(fb[idx], vec3(0), g_color_eps)) in ValidateWindow4Quads()
548 if (!ColorEqual(fb[idx], vec3(0), g_color_eps)) in ValidateWindow4Quads()
Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp249 …bool ColorEqual(int x, int y, const vec3& c0, const vec3& expected, const vec3& epsilon, const vec… in ColorEqual() function in gl4cts::es31compatibility::__anon8e100b6e0111::ShaderStorageBufferObjectBase
319 if (!ColorEqual(x, y, c, lb, g_color_eps, g_color_max)) in ValidateWindow4Quads()
339 if (!ColorEqual(x, y, c, rb, g_color_eps, g_color_max)) in ValidateWindow4Quads()
359 if (!ColorEqual(x, y, c, rt, g_color_eps, g_color_max)) in ValidateWindow4Quads()
379 if (!ColorEqual(x, y, c, lt, g_color_eps, g_color_max)) in ValidateWindow4Quads()
399 if (!ColorEqual(x, y, c, vec3(0), g_color_eps, g_color_max)) in ValidateWindow4Quads()
419 if (!ColorEqual(x, y, c, vec3(0), g_color_eps, g_color_max)) in ValidateWindow4Quads()
Dgl4cShaderImageLoadStoreTests.cpp233 inline bool ColorEqual(const vec4& c0, const vec4& c1, const vec4& epsilon) in ColorEqual() function in gl4cts::__anonb00615420111::ShaderImageLoadStoreBase
255 return ColorEqual(v0, v1, vec4(0.0001f)); in Equal()
259 return ColorEqual(v0, v1, vec4(0.01f)); in Equal()
302 if (!ColorEqual(fb[idx], expected, g_color_eps)) in ValidateReadBuffer()
2071 if (!ColorEqual(result, vec4(0, 1, 0, 1), g_color_eps)) in Read()
Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp170 inline bool ColorEqual(const vec4& c0, const vec4& c1, const vec4& epsilon) in ColorEqual() function in gl4cts::es31compatibility::__anonf2ec32580111::ShaderImageLoadStoreBase
187 return ColorEqual(v0, v1, vec4(0.01f)); in Equal()