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Searched refs:ColorReadBuffer (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/mesa/main/
Dframebuffer.c146 fb->ColorReadBuffer = GL_BACK; in _mesa_initialize_window_framebuffer()
153 fb->ColorReadBuffer = GL_FRONT; in _mesa_initialize_window_framebuffer()
184 fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT; in _mesa_initialize_user_framebuffer()
Ddrawpix.c203 _mesa_enum_to_string(ctx->ReadBuffer->ColorReadBuffer), in _mesa_CopyPixels()
Dcontext.c1739 if (newCtx->ReadBuffer->ColorReadBuffer == GL_FRONT) in _mesa_make_current()
1740 newCtx->ReadBuffer->ColorReadBuffer = GL_BACK; in _mesa_make_current()
Ddebug.c471 ctx->ReadBuffer->ColorReadBuffer, in _mesa_dump_color_buffer()
Dbuffers.c816 fb->ColorReadBuffer = buffer; in _mesa_readbuffer()
Dfbobject.c1253 if (fb->ColorReadBuffer != GL_NONE) { in _mesa_test_framebuffer_completeness()
1255 = get_attachment(ctx, fb, fb->ColorReadBuffer, NULL); in _mesa_test_framebuffer_completeness()
Dattrib.c452 attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer; in _mesa_PushAttrib()
Dmtypes.h3495 GLenum ColorReadBuffer; member
Dget.c689 v->value_enum = ctx->ReadBuffer->ColorReadBuffer; in find_custom_value()