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Searched refs:Compute_FPSCR_Flags (Results 1 – 2 of 2) sorted by relevance

/external/v8/src/arm/
Dsimulator-arm.h240 void Compute_FPSCR_Flags(float val1, float val2);
241 void Compute_FPSCR_Flags(double val1, double val2);
Dsimulator-arm.cc1242 void Simulator::Compute_FPSCR_Flags(float val1, float val2) { in Compute_FPSCR_Flags() function in v8::internal::Simulator
1269 void Simulator::Compute_FPSCR_Flags(double val1, double val2) { in Compute_FPSCR_Flags() function in v8::internal::Simulator
3594 Compute_FPSCR_Flags(dd_value, dm_value); in DecodeVCMP()
3609 Compute_FPSCR_Flags(sd_value, sm_value); in DecodeVCMP()