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Searched refs:ConvertOp (Results 1 – 3 of 3) sorted by relevance

/external/llvm/lib/Transforms/Instrumentation/
DMemorySanitizer.cpp2077 Value *CopyOp, *ConvertOp; in handleVectorConvertIntrinsic() local
2084 ConvertOp = I.getArgOperand(1); in handleVectorConvertIntrinsic()
2087 ConvertOp = I.getArgOperand(0); in handleVectorConvertIntrinsic()
2101 Value *ConvertShadow = getShadow(ConvertOp); in handleVectorConvertIntrinsic()
2103 if (ConvertOp->getType()->isVectorTy()) { in handleVectorConvertIntrinsic()
2115 insertShadowCheck(AggShadow, getOrigin(ConvertOp), &I); in handleVectorConvertIntrinsic()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Instrumentation/
DMemorySanitizer.cpp2272 Value *CopyOp, *ConvertOp; in handleVectorConvertIntrinsic() local
2280 ConvertOp = I.getArgOperand(1); in handleVectorConvertIntrinsic()
2283 ConvertOp = I.getArgOperand(0); in handleVectorConvertIntrinsic()
2297 Value *ConvertShadow = getShadow(ConvertOp); in handleVectorConvertIntrinsic()
2299 if (ConvertOp->getType()->isVectorTy()) { in handleVectorConvertIntrinsic()
2311 insertShadowCheck(AggShadow, getOrigin(ConvertOp), &I); in handleVectorConvertIntrinsic()
/external/v8/src/compiler/
Dwasm-compiler.cc1489 const Operator* ConvertOp(WasmGraphBuilder* builder, wasm::WasmOpcode opcode) { in ConvertOp() function
1672 const Operator* conv_op = ConvertOp(this, opcode); in BuildIntConvertFloat()