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Searched refs:ConvertSwizzleType (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.h101 sw::SwizzleType ConvertSwizzleType(GLenum swizzleType);
DContext.cpp3140 device->setSwizzleR(samplerType, samplerIndex, es2sw::ConvertSwizzleType(swizzleR)); in applyTextures()
3141 device->setSwizzleG(samplerType, samplerIndex, es2sw::ConvertSwizzleType(swizzleG)); in applyTextures()
3142 device->setSwizzleB(samplerType, samplerIndex, es2sw::ConvertSwizzleType(swizzleB)); in applyTextures()
3143 device->setSwizzleA(samplerType, samplerIndex, es2sw::ConvertSwizzleType(swizzleA)); in applyTextures()
Dutilities.cpp2210 sw::SwizzleType ConvertSwizzleType(GLenum swizzleType) in ConvertSwizzleType() function