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Searched refs:ConvertTextureWrap (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.h69 sw::AddressingMode ConvertTextureWrap(GLenum wrap);
Dutilities.cpp664 sw::AddressingMode ConvertTextureWrap(GLenum wrap) in ConvertTextureWrap() function
DContext.cpp2102 device->setAddressingModeU(sw::SAMPLER_PIXEL, unit, es2sw::ConvertTextureWrap(wrapS)); in applyTextures()
2103 device->setAddressingModeV(sw::SAMPLER_PIXEL, unit, es2sw::ConvertTextureWrap(wrapT)); in applyTextures()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.h99 sw::AddressingMode ConvertTextureWrap(GLenum wrap);
DContext.cpp3136 device->setAddressingModeU(samplerType, samplerIndex, es2sw::ConvertTextureWrap(wrapS)); in applyTextures()
3137 device->setAddressingModeV(samplerType, samplerIndex, es2sw::ConvertTextureWrap(wrapT)); in applyTextures()
3138 device->setAddressingModeW(samplerType, samplerIndex, es2sw::ConvertTextureWrap(wrapR)); in applyTextures()
Dutilities.cpp2171 sw::AddressingMode ConvertTextureWrap(GLenum wrap) in ConvertTextureWrap() function