Searched refs:CudaDeviceAction (Results 1 – 5 of 5) sorted by relevance
54 void CudaDeviceAction::anchor() {} in anchor()56 CudaDeviceAction::CudaDeviceAction(Action *Input, clang::CudaArch Arch, in CudaDeviceAction() function in CudaDeviceAction
1025 } else if (CudaDeviceAction *CDA = dyn_cast<CudaDeviceAction>(A)) { in PrintActions1()1440 Actions.push_back(C.MakeAction<CudaDeviceAction>(CudaDeviceActions[I], in buildCudaActions()1463 DeviceActions.push_back(C.MakeAction<CudaDeviceAction>( in buildCudaActions()1467 auto FatbinAction = C.MakeAction<CudaDeviceAction>( in buildCudaActions()2048 if (const CudaDeviceAction *CDA = dyn_cast<CudaDeviceAction>(A)) { in BuildJobsForActionNoCache()
11290 auto* A = cast<const CudaDeviceAction>(II.getAction()); in ConstructJob()
159 class CudaDeviceAction : public Action {169 CudaDeviceAction(Action *Input, CudaArch Arch, bool AtTopLevel);
74 if (isa<driver::CudaDeviceAction>(A)) { in createInvocationFromCommandLine()