Searched refs:CullFaceMode (Results 1 – 21 of 21) sorted by relevance
125 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) in brw_upload_clip_prog()134 ctx->Polygon.CullFaceMode != GL_FRONT) { in brw_upload_clip_prog()152 ctx->Polygon.CullFaceMode != GL_BACK) { in brw_upload_clip_prog()
497 ctx->Polygon.CullFaceMode == GL_BACK)) in brw_wm_populate_key()504 ctx->Polygon.CullFaceMode == GL_FRONT)) in brw_wm_populate_key()
1381 switch (ctx->Polygon.CullFaceMode) { in genX()1590 switch (ctx->Polygon.CullFaceMode) {4345 switch (polygon->CullFaceMode) {
56 if (ctx->Polygon.CullFaceMode == mode) in cull_face()67 ctx->Polygon.CullFaceMode = mode; in cull_face()372 ctx->Polygon.CullFaceMode = GL_BACK; in _mesa_init_polygon()
1283 _mesa_CullFace(polygon->CullFaceMode); in _mesa_PopAttrib()
819 GLenum CullFaceMode; /**< Culling mode GL_FRONT or GL_BACK */ member
146 ctx->Polygon.CullFaceMode != GL_FRONT) { in TAG()152 ctx->Polygon.CullFaceMode != GL_BACK) { in TAG()371 ctx->Polygon.CullFaceMode != GL_FRONT) { in TAG()377 ctx->Polygon.CullFaceMode != GL_BACK) { in TAG()
127 if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT) in _swsetup_render_tri()129 if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK) in _swsetup_render_tri()
38 GLenum mode = ctx->Polygon.CullFaceMode; in nv10_emit_cull_face()
127 int cull = ctx->Polygon.CullFaceMode; in nv04_emit_control()
113 switch (ctx->Polygon.CullFaceMode) { in st_update_rasterizer()
240 ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode); in _mesa_init_driver_state()
601 else if (ctx->Polygon.CullFaceMode != GL_FRONT_AND_BACK) { in i830CullFaceFrontFace()606 if (ctx->Polygon.CullFaceMode == GL_FRONT) in i830CullFaceFrontFace()
568 else if (ctx->Polygon.CullFaceMode != GL_FRONT_AND_BACK) { in i915CullFaceFrontFace()573 if (ctx->Polygon.CullFaceMode == GL_FRONT) in i915CullFaceFrontFace()
139 switch (ctx->Polygon.CullFaceMode) { in _swrast_update_polygon()
1007 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) { in _swrast_choose_triangle()
343 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) { in osmesa_choose_triangle_function()
1025 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) in get_triangle_func()
14 { GL_CULL_FACE_MODE, CONTEXT_ENUM(Polygon.CullFaceMode), NO_EXTRA },
413 switch ( ctx->Polygon.CullFaceMode ) { in radeonCullFace()
505 switch ( ctx->Polygon.CullFaceMode ) { in r200CullFace()