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Searched refs:CurrentContext (Results 1 – 16 of 16) sorted by relevance

/external/ImageMagick/MagickWand/
Ddrawing-wand.c60 #define CurrentContext (wand->graphic_context[wand->index]) macro
335 current=CurrentContext->affine; in AdjustAffine()
336 CurrentContext->affine.sx=affine->sx*current.sx+affine->ry*current.rx; in AdjustAffine()
337 CurrentContext->affine.rx=affine->rx*current.sx+affine->sy*current.rx; in AdjustAffine()
338 CurrentContext->affine.ry=affine->sx*current.ry+affine->ry*current.sy; in AdjustAffine()
339 CurrentContext->affine.sy=affine->rx*current.ry+affine->sy*current.sy; in AdjustAffine()
340 CurrentContext->affine.tx=affine->sx*current.tx+affine->ry*current.ty+ in AdjustAffine()
342 CurrentContext->affine.ty=affine->rx*current.tx+affine->sy*current.ty+ in AdjustAffine()
381 CurrentContext=DestroyDrawInfo(CurrentContext); in AcquireDrawingWand()
382 CurrentContext=CloneDrawInfo((ImageInfo *) NULL,draw_info); in AcquireDrawingWand()
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/external/llvm/lib/Support/
DCrashRecoveryContext.cpp24 sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext; variable
42 Next = CurrentContext->get(); in CrashRecoveryContextImpl()
43 CurrentContext->set(this); in CrashRecoveryContextImpl()
47 CurrentContext->set(Next); in ~CrashRecoveryContextImpl()
61 CurrentContext->set(Next); in HandleCrash()
109 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); in GetCurrent()
168 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); in ExceptionHandler()
251 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); in CrashRecoverySignalHandler()
/external/mesa3d/src/egl/main/
Deglcontext.c687 oldCtx = t->CurrentContext; in _eglBindContextToThread()
694 t->CurrentContext = ctx; in _eglBindContextToThread()
739 if (draw && draw->CurrentContext && draw->CurrentContext != ctx) { in _eglCheckMakeCurrent()
740 if (draw->CurrentContext->Binding != t) in _eglCheckMakeCurrent()
743 if (read && read->CurrentContext && read->CurrentContext != ctx) { in _eglCheckMakeCurrent()
744 if (read->CurrentContext->Binding != t) in _eglCheckMakeCurrent()
804 prev_draw->CurrentContext = NULL; in _eglBindContext()
806 prev_read->CurrentContext = NULL; in _eglBindContext()
818 draw->CurrentContext = ctx; in _eglBindContext()
820 read->CurrentContext = ctx; in _eglBindContext()
Deglcurrent.h55 _EGLContext *CurrentContext; member
Deglsurface.h53 _EGLContext *CurrentContext; member
Deglcurrent.c210 return t->CurrentContext; in _eglGetCurrentContext()
Deglapi.c1627 _EGLContext *ctx = t->CurrentContext; in eglReleaseThread()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/
DCrashRecoveryContext.cpp24 sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext; variable
42 Next = CurrentContext->get(); in CrashRecoveryContextImpl()
43 CurrentContext->set(this); in CrashRecoveryContextImpl()
47 CurrentContext->set(Next); in ~CrashRecoveryContextImpl()
61 CurrentContext->set(Next); in HandleCrash()
112 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); in GetCurrent()
228 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); in ExceptionHandler()
297 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); in CrashRecoverySignalHandler()
/external/swiftshader/third_party/LLVM/lib/Support/
DCrashRecoveryContext.cpp24 static sys::ThreadLocal<const CrashRecoveryContextImpl> CurrentContext; variable
35 CurrentContext.set(this); in CrashRecoveryContextImpl()
38 CurrentContext.erase(); in ~CrashRecoveryContextImpl()
44 CurrentContext.erase(); in HandleCrash()
91 const CrashRecoveryContextImpl *CRCI = CurrentContext.get(); in GetCurrent()
150 const CrashRecoveryContextImpl *CRCI = CurrentContext.get(); in ExceptionHandler()
233 const CrashRecoveryContextImpl *CRCI = CurrentContext.get(); in CrashRecoverySignalHandler()
/external/mesa3d/src/hgl/
DGLDispatcher.h34 void* CurrentContext();
57 BGLDispatcher::CurrentContext() in CurrentContext() function
/external/skqp/tools/gpu/gl/command_buffer/
DGLTestContext_command_buffer.cpp167 static EGLContext CurrentContext() { in CurrentContext() function in __anon4061d4ec0111::TLSCurrentObjects
209 auto context = TLSCurrentObjects::CurrentContext(); in context_restorer()
321 wasCurrent = (TLSCurrentObjects::CurrentContext() == fContext); in destroyGLContext()
350 if (!gfFunctionsLoadedSuccessfully || TLSCurrentObjects::CurrentContext() == fContext) { in onPlatformGetAutoContextRestore()
/external/skia/tools/gpu/gl/command_buffer/
DGLTestContext_command_buffer.cpp167 static EGLContext CurrentContext() { in CurrentContext() function in __anone4e2dc750111::TLSCurrentObjects
209 auto context = TLSCurrentObjects::CurrentContext(); in context_restorer()
321 wasCurrent = (TLSCurrentObjects::CurrentContext() == fContext); in destroyGLContext()
350 if (!gfFunctionsLoadedSuccessfully || TLSCurrentObjects::CurrentContext() == fContext) { in onPlatformGetAutoContextRestore()
/external/clang/lib/StaticAnalyzer/Core/
DSymbolManager.cpp528 const StackFrameContext *CurrentContext = LCtx->getCurrentStackFrame(); in isLive() local
530 if (VarContext == CurrentContext) { in isLive()
559 return VarContext->isParentOf(CurrentContext); in isLive()
/external/v8/src/debug/
Ddebug-scopes.h100 Handle<Context> CurrentContext() const { in CurrentContext() function
Ddebug-evaluate.cc208 context_chain_element.wrapped_context = scope_iterator_.CurrentContext(); in ContextBuilder()
/external/tensorflow/tensorflow/stream_executor/cuda/
Dcuda_driver.cc125 CUcontext CurrentContext() { in CurrentContext() function
213 CHECK_EQ(CurrentContext(), cuda_context->context()); in ScopedActivateContext()
215 DCHECK_EQ(CurrentContext(), cuda_context->context()); in ScopedActivateContext()
238 CHECK_EQ(CurrentContext(), in ~ScopedActivateContext()
474 CUcontext former_context = CurrentContext(); in DestroyContext()