/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_state.c | 234 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); in nouveau_enable() 235 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_enable() 241 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); in nouveau_enable() 374 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); in nouveau_tex_gen() 378 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); in nouveau_tex_gen() 389 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_tex_env() 392 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); in nouveau_tex_env() 410 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_tex_parameter() 417 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_tex_parameter()
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D | nouveau_texture.c | 508 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_teximage() 509 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); in nouveau_teximage() 675 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_set_texbuffer() 676 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); in nouveau_set_texbuffer()
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/external/mesa3d/src/mesa/main/ |
D | texenv.c | 395 if (ctx->Texture.CurrentUnit >= maxUnit) { in _mesa_TexEnvfv() 467 if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit)) in _mesa_TexEnvfv() 469 ctx->Point.CoordReplace |= (1u << ctx->Texture.CurrentUnit); in _mesa_TexEnvfv() 471 if (~(ctx->Point.CoordReplace) & (1u << ctx->Texture.CurrentUnit)) in _mesa_TexEnvfv() 473 ctx->Point.CoordReplace &= ~(1u << ctx->Texture.CurrentUnit); in _mesa_TexEnvfv() 640 if (ctx->Texture.CurrentUnit >= maxUnit) { in _mesa_GetTexEnvfv() 680 if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit)) in _mesa_GetTexEnvfv() 706 if (ctx->Texture.CurrentUnit >= maxUnit) { in _mesa_GetTexEnviv() 744 if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit)) in _mesa_GetTexEnviv()
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D | matrix.c | 172 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { in _mesa_MatrixMode() 175 ctx->Texture.CurrentUnit); in _mesa_MatrixMode() 179 assert(ctx->Texture.CurrentUnit < ARRAY_SIZE(ctx->TextureMatrixStack)); in _mesa_MatrixMode() 180 ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit]; in _mesa_MatrixMode() 238 ctx->Texture.CurrentUnit); in _mesa_PushMatrix() 297 ctx->Texture.CurrentUnit); in _mesa_PopMatrix()
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D | texgen.c | 84 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { in _mesa_TexGenfv() 296 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { in _mesa_GetTexGendv() 333 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { in _mesa_GetTexGenfv() 378 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { in _mesa_GetTexGeniv()
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D | texstate.h | 54 return _mesa_get_tex_unit(ctx, ctx->Texture.CurrentUnit); in _mesa_get_current_tex_unit()
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D | get.c | 662 unit = ctx->Texture.CurrentUnit; in find_custom_value() 670 unit = ctx->Texture.CurrentUnit; in find_custom_value() 700 unit = ctx->Texture.CurrentUnit; in find_custom_value() 704 unit = ctx->Texture.CurrentUnit; in find_custom_value() 717 v->value_int = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit; in find_custom_value() 845 unit = ctx->Texture.CurrentUnit; in find_custom_value() 1023 unit = ctx->Texture.CurrentUnit; in find_custom_value() 1030 ctx->Texture.Unit[ctx->Texture.CurrentUnit] in find_custom_value() 1036 v->value_int = ctx->Texture.Unit[ctx->Texture.CurrentUnit] in find_custom_value() 1044 ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler; in find_custom_value() [all …]
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D | texstate.c | 74 dst->Texture.CurrentUnit = src->Texture.CurrentUnit; in _mesa_copy_texture_state() 295 if (ctx->Texture.CurrentUnit == texUnit) in active_texture() 323 ctx->Texture.CurrentUnit = texUnit; in active_texture() 1040 ctx->Texture.CurrentUnit = 0; /* multitexture */ in _mesa_init_texture()
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D | eval.c | 338 if (ctx->Texture.CurrentUnit != 0) { in map1() 431 if (ctx->Texture.CurrentUnit != 0) { in map2()
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D | enable.c | 203 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { in get_texcoord_unit() 208 return &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; in get_texcoord_unit() 1297 &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; in is_texture_enabled()
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D | texobj.c | 1716 bind_texture_object(ctx, ctx->Texture.CurrentUnit, tex_obj); in _mesa_bind_texture() 1787 bind_texture_object(ctx, ctx->Texture.CurrentUnit, newTexObj); in bind_texture()
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D | texparam.c | 130 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) { in get_texobj_by_target() 1707 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) { in get_tex_level_parameteriv()
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D | attrib.c | 574 const GLuint curTexUnitSave = ctx->Texture.CurrentUnit; in pop_enable_group() 903 _mesa_ActiveTexture(GL_TEXTURE0_ARB + texstate->Texture.CurrentUnit); in pop_texture_group()
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D | mtypes.h | 1297 GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */ member
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/external/swiftshader/third_party/llvm-7.0/llvm/tools/dsymutil/ |
D | DwarfLinker.cpp | 2222 for (auto &CurrentUnit : CompileUnits) { in cloneAllCompileUnits() local 2223 auto InputDIE = CurrentUnit->getOrigUnit().getUnitDIE(); in cloneAllCompileUnits() 2224 CurrentUnit->setStartOffset(Linker.OutputDebugInfoSize); in cloneAllCompileUnits() 2226 Linker.OutputDebugInfoSize = CurrentUnit->computeNextUnitOffset(); in cloneAllCompileUnits() 2229 if (CurrentUnit->getInfo(0).Keep) { in cloneAllCompileUnits() 2232 CurrentUnit->createOutputDIE(); in cloneAllCompileUnits() 2233 cloneDIE(InputDIE, DMO, *CurrentUnit, StringPool, 0 /* PC offset */, in cloneAllCompileUnits() 2234 11 /* Unit Header size */, 0, CurrentUnit->getOutputUnitDIE()); in cloneAllCompileUnits() 2236 Linker.OutputDebugInfoSize = CurrentUnit->computeNextUnitOffset(); in cloneAllCompileUnits() 2244 Linker.patchLineTableForUnit(*CurrentUnit, DwarfContext, Ranges, DMO); in cloneAllCompileUnits() [all …]
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta_generate_mipmap.c | 200 ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler); in _mesa_meta_GenerateMipmap() 238 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, mipmap->samp_obj); in _mesa_meta_GenerateMipmap() 367 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, samp_obj_save); in _mesa_meta_GenerateMipmap()
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D | meta_blit.c | 836 ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler); in _mesa_meta_fb_tex_blit_begin() 879 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, blit->samp_obj_save); in _mesa_meta_fb_tex_blit_end() 924 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, samp_obj); in _mesa_meta_setup_sampler()
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D | meta.c | 635 save->ActiveUnit = ctx->Texture.CurrentUnit; in _mesa_meta_begin() 672 GLuint activeTexture = ctx->Texture.CurrentUnit; in _mesa_meta_begin() 1050 assert(ctx->Texture.CurrentUnit == 0); in _mesa_meta_end() 1083 GLuint activeTexture = ctx->Texture.CurrentUnit; in _mesa_meta_end() 3060 ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler); in decompress_texture_image() 3140 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, decompress->samp_obj); in decompress_texture_image() 3234 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, samp_obj_save); in decompress_texture_image()
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/external/llvm/tools/dsymutil/ |
D | DwarfLinker.cpp | 3387 for (auto &CurrentUnit : CompileUnits) { in cloneAllCompileUnits() local 3388 const auto *InputDIE = CurrentUnit.getOrigUnit().getUnitDIE(); in cloneAllCompileUnits() 3389 CurrentUnit.setStartOffset(Linker.OutputDebugInfoSize); in cloneAllCompileUnits() 3390 DIE *OutputDIE = cloneDIE(*InputDIE, CurrentUnit, 0 /* PC offset */, in cloneAllCompileUnits() 3392 CurrentUnit.setOutputUnitDIE(OutputDIE); in cloneAllCompileUnits() 3393 Linker.OutputDebugInfoSize = CurrentUnit.computeNextUnitOffset(); in cloneAllCompileUnits() 3399 Linker.patchLineTableForUnit(CurrentUnit, DwarfContext); in cloneAllCompileUnits() 3402 Linker.patchRangesForUnit(CurrentUnit, DwarfContext); in cloneAllCompileUnits() 3403 Linker.Streamer->emitLocationsForUnit(CurrentUnit, DwarfContext); in cloneAllCompileUnits() 3404 Linker.emitAcceleratorEntriesForUnit(CurrentUnit); in cloneAllCompileUnits() [all …]
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_tex.c | 259 GLuint unit = ctx->Texture.CurrentUnit; in radeonTexEnv() 395 GLuint unit = ctx->Texture.CurrentUnit; in radeonTexGen()
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D | radeon_state.c | 1726 rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; in radeonEnable()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_tex.c | 299 GLuint unit = ctx->Texture.CurrentUnit; in r200TexEnv() 451 GLuint unit = ctx->Texture.CurrentUnit; in r200TexGen()
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D | r200_state.c | 1933 rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; in r200Enable()
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/external/mesa3d/src/mesa/drivers/x11/ |
D | xm_api.c | 1659 const GLuint unit = ctx->Texture.CurrentUnit; in XMesaBindTexImage()
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