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Searched refs:D32FS8 (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/common/
DImage.cpp962 struct D32FS8 { float depth32f; unsigned int stencil24_8; }; in TransferRow() argument
963 const D32FS8 *sourceD32FS8 = reinterpret_cast<const D32FS8*>(source); in TransferRow()
987 struct D32FS8 { float depth32f; unsigned int stencil24_8; }; in TransferRow() argument
988 const D32FS8 *sourceD32FS8 = reinterpret_cast<const D32FS8*>(source); in TransferRow()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3387 struct D32FS8 { float depth32f; unsigned int stencil24_8; }; in readPixels() struct
3388 D32FS8 *output = (D32FS8*)pixels; in readPixels()