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Searched refs:D32F_LOCKABLE (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/D3D9/
DCapabilities.hpp81 static bool D32F_LOCKABLE; member
233 static bool D32F_LOCKABLE; member
381 static bool D32F_LOCKABLE; member
443 static bool D32F_LOCKABLE; member
DCapabilities.cpp50 bool Capabilities::Surface::DepthStencil::D32F_LOCKABLE = true; member in D3D9::Capabilities::Surface::DepthStencil
174 bool Capabilities::CubeMap::DepthStencil::D32F_LOCKABLE = false; member in D3D9::Capabilities::CubeMap::DepthStencil
296 bool Capabilities::Texture::DepthStencil::D32F_LOCKABLE = true; member in D3D9::Capabilities::Texture::DepthStencil
350 bool Capabilities::Texture::D32F_LOCKABLE = true; member in D3D9::Capabilities::Texture
DDirect3D9.cpp122 Capabilities::Texture::DepthStencil::D32F_LOCKABLE = false; in Direct3D9()
129 Capabilities::Texture::D32F_LOCKABLE = false; in Direct3D9()
298 …case D3DFMT_D32F_LOCKABLE: if(!Capabilities::Surface::DepthStencil::D32F_LOCKABLE) return NOTAVAIL… in CheckDeviceFormat()
465 …case D3DFMT_D32F_LOCKABLE: if(!Capabilities::CubeMap::DepthStencil::D32F_LOCKABLE) return NOTAVAIL… in CheckDeviceFormat()
628 …case D3DFMT_D32F_LOCKABLE: if(!Capabilities::Texture::DepthStencil::D32F_LOCKABLE) return NOTAVAIL… in CheckDeviceFormat()
696 …case D3DFMT_D32F_LOCKABLE: if(!Capabilities::Texture::D32F_LOCKABLE) return NOTAVAILABLE(); els… in CheckDeviceFormat()