Searched refs:D3DCUBEMAP_FACES (Results 1 – 13 of 13) sorted by relevance
/external/swiftshader/src/D3D8/ |
D | Direct3DCubeTexture8.hpp | 56 long __stdcall AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) override; 57 …long __stdcall GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level , IDirect3DSurface8 **c… 59 …long __stdcall LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, con… 60 long __stdcall UnlockRect(D3DCUBEMAP_FACES face, unsigned int level) override; 63 Direct3DSurface8 *getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level);
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D | Direct3DCubeTexture8.cpp | 181 long Direct3DCubeTexture8::AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) in AddDirtyRect() 190 …long Direct3DCubeTexture8::GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level , IDirect3D… in GetCubeMapSurface() 221 …long Direct3DCubeTexture8::LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *loc… in LockRect() 235 long Direct3DCubeTexture8::UnlockRect(D3DCUBEMAP_FACES face, unsigned int level) in UnlockRect() 247 …Direct3DSurface8 *Direct3DCubeTexture8::getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned … in getInternalCubeMapSurface()
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D | Direct3DDevice8.cpp | 4106 source->GetCubeMapSurface((D3DCUBEMAP_FACES)face, level, &sourceSurface); in UpdateTexture() 4107 dest->GetCubeMapSurface((D3DCUBEMAP_FACES)face, level, &destinationSurface); in UpdateTexture() 4796 surface = cubeTexture->getInternalCubeMapSurface((D3DCUBEMAP_FACES)face, surfaceLevel); in bindTextures()
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/external/swiftshader/src/D3D9/ |
D | Direct3DCubeTexture9.hpp | 60 …long __stdcall GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level, IDirect3DSurface9 **cu… 61 …long __stdcall LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, con… 62 long __stdcall UnlockRect(D3DCUBEMAP_FACES face, unsigned int level) override; 63 long __stdcall AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) override; 66 Direct3DSurface9 *getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level);
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D | Direct3DCubeTexture9.cpp | 255 long Direct3DCubeTexture9::AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) in AddDirtyRect() 266 …long Direct3DCubeTexture9::GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level, IDirect3DS… in GetCubeMapSurface() 299 …long Direct3DCubeTexture9::LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *loc… in LockRect() 313 long Direct3DCubeTexture9::UnlockRect(D3DCUBEMAP_FACES face, unsigned int level) in UnlockRect() 327 …Direct3DSurface9 *Direct3DCubeTexture9::getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned … in getInternalCubeMapSurface()
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D | Direct3DDevice9.cpp | 5607 source->GetCubeMapSurface((D3DCUBEMAP_FACES)face, level, &sourceSurface); in UpdateTexture() 5608 dest->GetCubeMapSurface((D3DCUBEMAP_FACES)face, level, &destinationSurface); in UpdateTexture() 6142 surface = cubeTexture->getInternalCubeMapSurface((D3DCUBEMAP_FACES)face, surfaceLevel); in bindTextures()
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | cubetexture9.h | 58 D3DCUBEMAP_FACES FaceType, 64 D3DCUBEMAP_FACES FaceType, 72 D3DCUBEMAP_FACES FaceType, 77 D3DCUBEMAP_FACES FaceType,
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D | cubetexture9.c | 205 D3DCUBEMAP_FACES FaceType, in NineCubeTexture9_GetCubeMapSurface() 227 D3DCUBEMAP_FACES FaceType, in NineCubeTexture9_LockRect() 248 D3DCUBEMAP_FACES FaceType, in NineCubeTexture9_UnlockRect() 263 D3DCUBEMAP_FACES FaceType, in NineCubeTexture9_AddDirtyRect()
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D | nine_lock.c | 443 D3DCUBEMAP_FACES FaceType, 457 D3DCUBEMAP_FACES FaceType, in LockCubeTexture9_LockRect() 472 D3DCUBEMAP_FACES FaceType, in LockCubeTexture9_UnlockRect() 484 D3DCUBEMAP_FACES FaceType, in LockCubeTexture9_AddDirtyRect()
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 153 …virtual HRESULT WINAPI GetCubeMapSurface(D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 … 154 …virtual HRESULT WINAPI LockRect(D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect… 155 virtual HRESULT WINAPI UnlockRect(D3DCUBEMAP_FACES FaceType, UINT Level) = 0; 156 virtual HRESULT WINAPI AddDirtyRect(D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect) = 0; 705 …HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT L… 706 …HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3D… 707 HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); 708 …HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT …
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D | d3d9types.h | 501 } D3DCUBEMAP_FACES; typedef
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/external/swiftshader/include/Direct3D/ |
D | d3d8types.h | 1465 } D3DCUBEMAP_FACES; typedef
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D | d3d8.h | 877 …STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,IDirect3DSurface8** ppCube… in DECLARE_INTERFACE_() 878 …STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,D3DLOCKED_RECT* pLockedRect,CONST R… in DECLARE_INTERFACE_() 879 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level) PURE; in DECLARE_INTERFACE_() 880 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType,CONST RECT* pDirtyRect) PURE; in DECLARE_INTERFACE_()
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