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Searched refs:D3DDECLTYPE_FLOAT1 (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dvertexdeclaration9.c40 case D3DDECLTYPE_FLOAT1: return PIPE_FORMAT_R32_FLOAT; in decltype_format()
66 case D3DDECLTYPE_FLOAT1: return 1 * sizeof(float); in decltype_size()
304 beta_index = D3DDECLTYPE_FLOAT1; in NineVertexDeclaration9_new_from_fvf()
310 case 1: elems[nelems].Type = D3DDECLTYPE_FLOAT1; break; in NineVertexDeclaration9_new_from_fvf()
352 elems[nelems].Type = D3DDECLTYPE_FLOAT1; in NineVertexDeclaration9_new_from_fvf()
377 elems[nelems].Type = D3DDECLTYPE_FLOAT1; in NineVertexDeclaration9_new_from_fvf()
Dnine_ff.h41 case D3DDECLTYPE_FLOAT1: return 1; in nine_decltype_get_dim()
/external/swiftshader/src/D3D9/
DDirect3DVertexDeclaration9.cpp98 vertexElement[numElements].Type = D3DDECLTYPE_FLOAT1; in Direct3DVertexDeclaration9()
211 vertexElement[numElements].Type = D3DDECLTYPE_FLOAT1; in Direct3DVertexDeclaration9()
259 D3DDECLTYPE_FLOAT1 // D3DFVF_TEXTUREFORMAT1 in Direct3DVertexDeclaration9()
435 if(element.Type == D3DDECLTYPE_FLOAT1 && element.UsageIndex == 0) in computeFVF()
478 case D3DDECLTYPE_FLOAT1: in computeFVF()
DDirect3DDevice9.cpp5763 case D3DDECLTYPE_FLOAT1: attribute.define(sw::STREAMTYPE_FLOAT, 1, false); break; in bindVertexStreams()
/external/mesa3d/include/D3D9/
Dd3d9types.h525 D3DDECLTYPE_FLOAT1 = 0, enumerator