Searched refs:D3DDECLTYPE_FLOAT2 (Results 1 – 5 of 5) sorted by relevance
41 case D3DDECLTYPE_FLOAT2: return PIPE_FORMAT_R32G32_FLOAT; in decltype_format()67 case D3DDECLTYPE_FLOAT2: return 2 * sizeof(float); in decltype_size()311 case 2: elems[nelems].Type = D3DDECLTYPE_FLOAT2; break; in NineVertexDeclaration9_new_from_fvf()381 elems[nelems].Type = D3DDECLTYPE_FLOAT2; in NineVertexDeclaration9_new_from_fvf()
42 case D3DDECLTYPE_FLOAT2: return 2; in nine_decltype_get_dim()
117 vertexElement[numElements].Type = D3DDECLTYPE_FLOAT2; in Direct3DVertexDeclaration9()256 D3DDECLTYPE_FLOAT2, // D3DFVF_TEXTUREFORMAT2 in Direct3DVertexDeclaration9()481 case D3DDECLTYPE_FLOAT2: in computeFVF()
5764 case D3DDECLTYPE_FLOAT2: attribute.define(sw::STREAMTYPE_FLOAT, 2, false); break; in bindVertexStreams()
526 D3DDECLTYPE_FLOAT2 = 1, enumerator