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Searched refs:D3DDECLTYPE_UNUSED (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DVertexDeclaration9.cpp278 vertexElement[numElements].Type = D3DDECLTYPE_UNUSED; in Direct3DVertexDeclaration9()
DDirect3DDevice9.cpp902 if(element->Type > D3DDECLTYPE_UNUSED) // FIXME: Check other fields too in CreateVertexDeclaration()
5780 case D3DDECLTYPE_UNUSED: attribute.defaults(); break; in bindVertexStreams()
/external/mesa3d/src/gallium/state_trackers/nine/
Dvertexdeclaration9.c184 user_assert(pElements[nelems].Type != D3DDECLTYPE_UNUSED, E_FAIL); in NineVertexDeclaration9_ctor()
/external/mesa3d/include/D3D9/
Dd3d9types.h386 #define D3DDECL_END() { 0xFF, 0, D3DDECLTYPE_UNUSED, 0, 0, 0 }
542 D3DDECLTYPE_UNUSED = 17 enumerator