Searched refs:D3DDMAPSAMPLER (Results 1 – 3 of 3) sorted by relevance
1229 #define D3DDMAPSAMPLER 256 macro1230 #define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1)1231 #define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2)1232 #define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3)1233 #define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4)
2419 Stage == D3DDMAPSAMPLER || in NineDevice9_GetTexture()2424 if (Stage >= D3DDMAPSAMPLER) in NineDevice9_GetTexture()2425 Stage = Stage - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; in NineDevice9_GetTexture()2446 Stage == D3DDMAPSAMPLER || in NineDevice9_SetTexture()2452 if (Stage >= D3DDMAPSAMPLER) in NineDevice9_SetTexture()2453 Stage = Stage - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; in NineDevice9_SetTexture()2523 Sampler == D3DDMAPSAMPLER || in NineDevice9_GetSamplerState()2527 if (Sampler >= D3DDMAPSAMPLER) in NineDevice9_GetSamplerState()2528 Sampler = Sampler - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; in NineDevice9_GetSamplerState()2546 Sampler == D3DDMAPSAMPLER || in NineDevice9_SetSamplerState()[all …]
1879 if((sampler >= 16 && sampler <= D3DDMAPSAMPLER) || sampler > D3DVERTEXTEXTURESAMPLER3) in GetSamplerState()1993 if((sampler >= 16 && sampler <= D3DDMAPSAMPLER) || sampler > D3DVERTEXTEXTURESAMPLER3) in GetTexture()4147 if((sampler >= 16 && sampler <= D3DDMAPSAMPLER) || sampler > D3DVERTEXTEXTURESAMPLER3) in SetSamplerState()4468 if((sampler >= 16 && sampler <= D3DDMAPSAMPLER) || sampler > D3DVERTEXTEXTURESAMPLER3) in SetTexture()