Searched refs:D3DFMT_A2B10G10R10 (Results 1 – 8 of 8) sorted by relevance
182 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()219 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()260 …case D3DFMT_A2B10G10R10: if(!Capabilities::Volume::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()298 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()335 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()376 …case D3DFMT_A2B10G10R10: if(!Capabilities::VolumeTexture::A2B10G10R10) return NOTAVAILABLE(); e… in CheckDeviceFormat()414 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()451 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
253 case D3DFMT_A2B10G10R10: return sw::FORMAT_A2B10G10R10; in translateFormat()
275 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()329 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()389 …case D3DFMT_A2B10G10R10: if(!Capabilities::Volume::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()442 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()496 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()552 …case D3DFMT_A2B10G10R10: if(!Capabilities::VolumeTexture::A2B10G10R10) return NOTAVAILABLE(); e… in CheckDeviceFormat()605 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()660 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()838 case D3DFMT_A2B10G10R10: in CheckDeviceType()855 case D3DFMT_A2B10G10R10: in CheckDeviceType()[all …]
363 case D3DFMT_A2B10G10R10: return sw::FORMAT_A2B10G10R10; in translateFormat()
266 [D3DFMT_A2B10G10R10] = PIPE_FORMAT_R10G10B10A2_UNORM,325 [PIPE_FORMAT_R10G10B10A2_UNORM] = D3DFMT_A2B10G10R10,
420 case D3DFMT_A2B10G10R10: return "D3DFMT_A2B10G10R10"; in d3dformat_to_string()
1283 D3DFMT_A2B10G10R10 = 31, enumerator
603 D3DFMT_A2B10G10R10 = 31, enumerator