Searched refs:D3DFMT_P8 (Results 1 – 8 of 8) sorted by relevance
215 … case D3DFMT_P8: if(!Capabilities::Surface::P8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()256 … case D3DFMT_P8: if(!Capabilities::Volume::P8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()331 … case D3DFMT_P8: if(!Capabilities::CubeMap::P8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()372 …case D3DFMT_P8: if(!Capabilities::VolumeTexture::P8) return NOTAVAILABLE(); else return D3… in CheckDeviceFormat()447 … case D3DFMT_P8: if(!Capabilities::Texture::P8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()619 mode->Format = D3DFMT_P8; in EnumAdapterModes()
254 case D3DFMT_P8: return sw::FORMAT_P8; in translateFormat()
273 [D3DFMT_P8] = PIPE_FORMAT_NONE,332 [PIPE_FORMAT_R8_UINT] = D3DFMT_P8,
427 case D3DFMT_P8: return "D3DFMT_P8"; in d3dformat_to_string()
324 … case D3DFMT_P8: if(!Capabilities::Surface::P8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()384 … case D3DFMT_P8: if(!Capabilities::Volume::P8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()491 … case D3DFMT_P8: if(!Capabilities::CubeMap::P8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()547 …case D3DFMT_P8: if(!Capabilities::VolumeTexture::P8) return NOTAVAILABLE(); else return D3… in CheckDeviceFormat()655 … case D3DFMT_P8: if(!Capabilities::Texture::P8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
365 case D3DFMT_P8: return sw::FORMAT_P8; in translateFormat()
1287 D3DFMT_P8 = 41, enumerator
610 D3DFMT_P8 = 41, enumerator