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Searched refs:D3DFVF_DIFFUSE (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DVertexDeclaration9.cpp219 if(FVF & D3DFVF_DIFFUSE) in Direct3DVertexDeclaration9()
449 FVF |= D3DFVF_DIFFUSE; in computeFVF()
DDirect3DVertexBuffer9.cpp45 if(FVF & D3DFVF_DIFFUSE) stride += 4; in Direct3DVertexBuffer9()
/external/swiftshader/src/D3D8/
DDirect3DVertexBuffer8.cpp44 if(FVF & D3DFVF_DIFFUSE) stride += 4; in Direct3DVertexBuffer8()
DDirect3DDevice8.cpp4292 if(FVF & D3DFVF_DIFFUSE) stride += 4; in FVFStride()
4439 if(FVF & D3DFVF_DIFFUSE) in bindStreams()
/external/mesa3d/src/gallium/state_trackers/nine/
Dvertexdeclaration9.c357 if (FVF & D3DFVF_DIFFUSE) { in NineVertexDeclaration9_new_from_fvf()
Dnine_pipe.h509 if (fvf & D3DFVF_DIFFUSE) { size += 1*4; } in nine_fvf_stride()
/external/swiftshader/include/Direct3D/
Dd3d8types.h590 #define D3DFVF_DIFFUSE 0x040 macro
/external/webrtc/webrtc/modules/video_render/windows/
Dvideo_render_direct3d9.cc34 #define D3DFVF_CUSTOMVERTEX (D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_TEX1)
/external/mesa3d/include/D3D9/
Dd3d9types.h294 #define D3DFVF_DIFFUSE 0x00000040 macro