Home
last modified time | relevance | path

Searched refs:D3DFVF_POSITION_MASK (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dvertexdeclaration9.c284 switch (FVF & D3DFVF_POSITION_MASK) { in NineVertexDeclaration9_new_from_fvf()
296 if ((FVF & D3DFVF_POSITION_MASK) == D3DFVF_XYZ) { break; } in NineVertexDeclaration9_new_from_fvf()
334 ((FVF & D3DFVF_POSITION_MASK) == D3DFVF_XYZW) ? in NineVertexDeclaration9_new_from_fvf()
Dnine_pipe.h493 switch (fvf & D3DFVF_POSITION_MASK) { in nine_fvf_stride()
/external/swiftshader/src/D3D9/
DDirect3DVertexDeclaration9.cpp60 switch(FVF & D3DFVF_POSITION_MASK) in Direct3DVertexDeclaration9()
529 FVF |= D3DFVF_POSITION_MASK & (positionMask << 1); in computeFVF()
DDirect3DVertexBuffer9.cpp31 switch(FVF & D3DFVF_POSITION_MASK) in Direct3DVertexBuffer9()
/external/swiftshader/src/D3D8/
DDirect3DVertexBuffer8.cpp31 switch(FVF & D3DFVF_POSITION_MASK) in Direct3DVertexBuffer8()
DDirect3DDevice8.cpp4279 switch(FVF & D3DFVF_POSITION_MASK) in FVFStride()
4353 renderer->resetInputStreams((FVF & D3DFVF_POSITION_MASK) == D3DFVF_XYZRHW); in bindStreams()
4375 switch(FVF & D3DFVF_POSITION_MASK) in bindStreams()
/external/mesa3d/include/D3D9/
Dd3d9types.h290 #define D3DFVF_POSITION_MASK 0x0000400E macro
313 #define D3DFVF_POSITION_MASK 0x0000400E macro
/external/swiftshader/include/Direct3D/
Dd3d8types.h579 #define D3DFVF_POSITION_MASK 0x00E macro