Searched refs:D3DLIGHT_DIRECTIONAL (Results 1 – 8 of 8) sorted by relevance
129 #define NINED3DLIGHT_INVALID (D3DLIGHT_DIRECTIONAL + 1)
234 case D3DLIGHT_DIRECTIONAL: return "DIRECTIONAL"; in nine_D3DLIGHTTYPE_to_str()
827 ureg_SNE(ureg, tmp_x, cLKind, ureg_imm1f(ureg, D3DLIGHT_DIRECTIONAL)); in nine_ff_build_vs()1937 dst[36 + l * 8].w = light->Type == D3DLIGHT_DIRECTIONAL ? 1e9f : light->Range; in nine_ff_load_lights()
2093 if (pLight->Type != D3DLIGHT_DIRECTIONAL && in NineDevice9_SetLight()2139 light.Type = D3DLIGHT_DIRECTIONAL; in NineDevice9_LightEnable()
163 D3DLIGHT_DIRECTIONAL = 3, enumerator
675 D3DLIGHT_DIRECTIONAL = 3 enumerator
1722 light.Type = D3DLIGHT_DIRECTIONAL; in LightEnable()4632 if(l.Type == D3DLIGHT_DIRECTIONAL) in bindLights()
2171 light.Type = D3DLIGHT_DIRECTIONAL; in LightEnable()5953 if(l.Type == D3DLIGHT_DIRECTIONAL) in bindLights()