Searched refs:D3DMCS_COLOR2 (Results 1 – 5 of 5) sorted by relevance
1987 SetRenderState(D3DRS_SPECULARMATERIALSOURCE, D3DMCS_COLOR2); in Reset()2834 case D3DMCS_COLOR2: in SetRenderState()2850 case D3DMCS_COLOR2: in SetRenderState()2866 case D3DMCS_COLOR2: in SetRenderState()2882 case D3DMCS_COLOR2: in SetRenderState()
411 D3DMCS_COLOR2 = 2, // Specular vertex color is used enumerator
2447 SetRenderState(D3DRS_SPECULARMATERIALSOURCE, D3DMCS_COLOR2); in Reset()3545 case D3DMCS_COLOR2: in SetRenderState()3561 case D3DMCS_COLOR2: in SetRenderState()3577 case D3DMCS_COLOR2: in SetRenderState()3593 case D3DMCS_COLOR2: in SetRenderState()
681 D3DMCS_COLOR2 = 2 enumerator
2815 [D3DRS_SPECULARMATERIALSOURCE] = D3DMCS_COLOR2,