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Searched refs:D3DPCMPCAPS_ALWAYS (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8caps.h226 #define D3DPCMPCAPS_ALWAYS 0x00000080L macro
/external/mesa3d/include/D3D9/
Dd3d9caps.h118 #define D3DPCMPCAPS_ALWAYS 0x00000080 macro
/external/mesa3d/src/gallium/state_trackers/nine/
Dadapter9.c637 D3DPCMPCAPS_ALWAYS; in NineAdapter9_GetDeviceCaps()
666 D3DPCMPCAPS_ALWAYS; in NineAdapter9_GetDeviceCaps()
/external/swiftshader/src/D3D8/
DDirect3D8.cpp833 caps.ZCmpCaps = D3DPCMPCAPS_ALWAYS | // Always pass the z-test. in GetDeviceCaps()
870 caps.AlphaCmpCaps = D3DPCMPCAPS_ALWAYS | // Always pass the apha-test. in GetDeviceCaps()
/external/swiftshader/src/D3D9/
DDirect3D9.cpp1313 caps.ZCmpCaps = D3DPCMPCAPS_ALWAYS | // Always pass the z-test. in GetDeviceCaps()
1352 caps.AlphaCmpCaps = D3DPCMPCAPS_ALWAYS | // Always pass the apha-test. in GetDeviceCaps()