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Searched refs:D3DPMISCCAPS_FOGVERTEXCLAMPED (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/include/D3D9/
Dd3d9caps.h91 #define D3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000 macro
/external/mesa3d/src/gallium/state_trackers/nine/
Dadapter9.c608 D3DPMISCCAPS_FOGVERTEXCLAMPED; in NineAdapter9_GetDeviceCaps()
/external/swiftshader/src/D3D9/
DDirect3D9.cpp1294 D3DPMISCCAPS_FOGVERTEXCLAMPED; // Device clamps fog blend factor per vertex. in GetDeviceCaps()