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Searched refs:D3DPOOL_SYSTEMMEM (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dtexture9.c71 (Pool == D3DPOOL_SYSTEMMEM && Levels == 1) || in NineTexture9_ctor()
75 (Pool != D3DPOOL_SYSTEMMEM && Pool != D3DPOOL_SCRATCH && Levels <= 1), in NineTexture9_ctor()
Dbuffer9.c86 if (Pool == D3DPOOL_SYSTEMMEM) in NineBuffer9_ctor()
269 if (This->base.pool == D3DPOOL_SYSTEMMEM) in NineBuffer9_Lock()
Dcubetexture9.c62 (Pool != D3DPOOL_SYSTEMMEM && Levels <= 1), D3DERR_INVALIDCALL); in NineCubeTexture9_ctor()
Dsurface9.c631 From->base.pool == D3DPOOL_SYSTEMMEM); in NineSurface9_CopyMemToDefault()
693 assert(This->base.pool == D3DPOOL_SYSTEMMEM && in NineSurface9_CopyDefaultToMem()
Dvolume9.c428 From->desc.Pool == D3DPOOL_SYSTEMMEM); in NineVolume9_CopyMemToDefault()
Ddevice9.c1280 user_assert(src->base.pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1366 user_assert(srcb->base.pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); in NineDevice9_UpdateTexture()
1500 user_assert(dst->desc.Pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTargetData()
1817 || Pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); in NineDevice9_CreateOffscreenPlainSurface()
2450 tex->base.pool != D3DPOOL_SYSTEMMEM), D3DERR_INVALIDCALL); in NineDevice9_SetTexture()
Dnine_dump.c32 case D3DPOOL_SYSTEMMEM: return "SYSTEMMEM"; in nine_D3DPOOL_to_str()
Dswapchain9.c929 user_assert(dest_surface->base.pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); in NineSwapChain9_GetFrontBufferData()
/external/swiftshader/include/Direct3D/
Dd3d8types.h1359 D3DPOOL_SYSTEMMEM = 2, enumerator
/external/mesa3d/include/D3D9/
Dd3d9types.h712 D3DPOOL_SYSTEMMEM = 2, enumerator
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp610 …*surface = new Direct3DSurface8(this, this, width, height, format, D3DPOOL_SYSTEMMEM, D3DMULTISAMP… in CreateImageSurface()
4879 if(sourceDescription.Pool != D3DPOOL_SYSTEMMEM || in updateVolume()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp6346 if(sourceDescription.Pool != D3DPOOL_SYSTEMMEM || in updateVolume()