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Searched refs:D3DPRESENTFLAG_LOCKABLE_BACKBUFFER (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DSwapChain8.cpp172 lockable = presentParameters->Flags & D3DPRESENTFLAG_LOCKABLE_BACKBUFFER; in reset()
/external/swiftshader/src/D3D9/
DDirect3DSwapChain9.cpp347 lockable = presentParameters->Flags & D3DPRESENTFLAG_LOCKABLE_BACKBUFFER; in reset()
/external/swiftshader/include/Direct3D/
Dd3d8types.h1396 #define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001 macro
/external/mesa3d/include/D3D9/
Dd3d9types.h164 #define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001 macro
/external/mesa3d/src/gallium/state_trackers/nine/
Dswapchain9.c324 if (pParams->Flags & D3DPRESENTFLAG_LOCKABLE_BACKBUFFER) in NineSwapChain9_Resize()