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Searched refs:D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/include/D3D9/
Dd3d9caps.h273 #define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24 macro
/external/mesa3d/src/gallium/state_trackers/nine/
Dadapter9.c926 if (pCaps->PS20Caps.DynamicFlowControlDepth > D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps()
928 pCaps->PS20Caps.DynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps()
/external/swiftshader/src/D3D9/
DCapabilities.cpp412 unsigned long pixelShaderDynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH;
DDirect3D9.cpp98 pixelShaderDynamicFlowControlDepth = D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; in Direct3D9()