Searched refs:D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH (Results 1 – 3 of 3) sorted by relevance
274 #define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0 macro
936 assert(pCaps->PS20Caps.DynamicFlowControlDepth >= D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH); in NineAdapter9_GetDeviceCaps()
87 pixelShaderDynamicFlowControlDepth = D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH; in Direct3D9()