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Searched refs:D3DPSHADECAPS_FOGGOURAUD (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8caps.h251 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000L macro
/external/mesa3d/include/D3D9/
Dd3d9caps.h142 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000 macro
/external/mesa3d/src/gallium/state_trackers/nine/
Dadapter9.c672 D3DPSHADECAPS_FOGGOURAUD; in NineAdapter9_GetDeviceCaps()
/external/swiftshader/src/D3D8/
DDirect3D8.cpp881 D3DPSHADECAPS_FOGGOURAUD | // Device can support fog in the Gouraud shading mode. in GetDeviceCaps()
/external/swiftshader/src/D3D9/
DDirect3D9.cpp1363 D3DPSHADECAPS_FOGGOURAUD | // Device can support fog in the Gouraud shading mode. in GetDeviceCaps()