Searched refs:D3DPSHADECAPS_SPECULARGOURAUDRGB (Results 1 – 5 of 5) sorted by relevance
249 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200L macro
140 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200 macro
670 D3DPSHADECAPS_SPECULARGOURAUDRGB | in NineAdapter9_GetDeviceCaps()
882 D3DPSHADECAPS_SPECULARGOURAUDRGB; // Device supports Gouraud shading of specular highlights. in GetDeviceCaps()
1364 D3DPSHADECAPS_SPECULARGOURAUDRGB; // Device supports Gouraud shading of specular highlights. in GetDeviceCaps()