Searched refs:D3DRENDERSTATETYPE (Results 1 – 20 of 20) sorted by relevance
/external/swiftshader/src/D3D8/ |
D | Direct3DStateBlock8.hpp | 57 void setRenderState(D3DRENDERSTATETYPE state, unsigned long value); 69 void captureRenderState(D3DRENDERSTATETYPE state);
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D | Direct3DStateBlock8.cpp | 127 device->SetRenderState((D3DRENDERSTATETYPE)state, renderState[state]); in Apply() 210 device->GetRenderState((D3DRENDERSTATETYPE)state, &renderState[state]); in Capture() 344 void Direct3DStateBlock8::setRenderState(D3DRENDERSTATETYPE state, unsigned long value) in setRenderState() 472 void Direct3DStateBlock8::captureRenderState(D3DRENDERSTATETYPE state) in captureRenderState()
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D | Direct3DDevice8.hpp | 111 long __stdcall GetRenderState(D3DRENDERSTATETYPE State, unsigned long *value) override; 140 long __stdcall SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) override;
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D | Direct3DDevice8.cpp | 1539 long Direct3DDevice8::GetRenderState(D3DRENDERSTATETYPE state, unsigned long *value) in GetRenderState() 2312 long Direct3DDevice8::SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) in SetRenderState()
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/external/swiftshader/src/D3D9/ |
D | Direct3DStateBlock9.hpp | 65 void setRenderState(D3DRENDERSTATETYPE state, unsigned long value); 82 void captureRenderState(D3DRENDERSTATETYPE state);
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D | Direct3DStateBlock9.cpp | 156 device->SetRenderState((D3DRENDERSTATETYPE)state, renderState[state]); in Apply() 376 device->GetRenderState((D3DRENDERSTATETYPE)state, &renderState[state]); in Capture() 703 void Direct3DStateBlock9::setRenderState(D3DRENDERSTATETYPE state, unsigned long value) in setRenderState() 962 void Direct3DStateBlock9::captureRenderState(D3DRENDERSTATETYPE state) in captureRenderState()
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D | Direct3DDevice9Ex.hpp | 114 long __stdcall SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) override; 115 long __stdcall GetRenderState(D3DRENDERSTATETYPE State, unsigned long *value) override;
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D | Direct3DDevice9.hpp | 118 long __stdcall GetRenderState(D3DRENDERSTATETYPE State, unsigned long *value) override; 159 long __stdcall SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) override;
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D | Direct3DDevice9Ex.cpp | 467 long Direct3DDevice9Ex::GetRenderState(D3DRENDERSTATETYPE state, unsigned long *value) in GetRenderState() 754 long Direct3DDevice9Ex::SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) in SetRenderState()
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D | Direct3DDevice9.cpp | 1758 long Direct3DDevice9::GetRenderState(D3DRENDERSTATETYPE state, unsigned long *value) in GetRenderState() 3022 long Direct3DDevice9::SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) in SetRenderState()
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | nine_limits.h | 182 nine_fix_render_state_value(D3DRENDERSTATETYPE State, in nine_fix_render_state_value()
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D | device9.h | 516 D3DRENDERSTATETYPE State, 521 D3DRENDERSTATETYPE State,
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D | nine_state.h | 348 D3DRENDERSTATETYPE State,
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D | nine_lock.c | 1202 D3DRENDERSTATETYPE State, in LockDevice9_SetRenderState() 1214 D3DRENDERSTATETYPE State, in LockDevice9_GetRenderState()
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D | device9.c | 2214 D3DRENDERSTATETYPE State, in NineDevice9_SetRenderState() 2243 D3DRENDERSTATETYPE State, in NineDevice9_GetRenderState()
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D | nine_state.c | 1316 ARG_VAL(D3DRENDERSTATETYPE, State), in CSMT_ITEM_NO_WAIT() argument
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/external/swiftshader/include/Direct3D/ |
D | d3d8types.h | 404 } D3DRENDERSTATETYPE; typedef
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D | d3d8.h | 302 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE; in DECLARE_INTERFACE_() 303 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD* pValue) PURE; in DECLARE_INTERFACE_()
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 215 virtual HRESULT WINAPI SetRenderState(D3DRENDERSTATETYPE State, DWORD Value) = 0; 216 virtual HRESULT WINAPI GetRenderState(D3DRENDERSTATETYPE State, DWORD *pValue) = 0; 803 HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); 804 HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); 1054 HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); 1055 …HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue…
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D | d3d9types.h | 852 } D3DRENDERSTATETYPE; typedef
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