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Searched refs:D3DRS_ADAPTIVETESS_Y (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1160 captureRenderState(D3DRS_ADAPTIVETESS_Y); in captureVertexRenderStates()
DDirect3DDevice9.cpp2476 SetRenderState(D3DRS_ADAPTIVETESS_Y, FtoDW(0.0f)); in Reset()
3736 case D3DRS_ADAPTIVETESS_Y: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h825 D3DRS_ADAPTIVETESS_Y = 181, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c1337 if (unlikely(State == D3DRS_ADAPTIVETESS_Y)) { in CSMT_ITEM_NO_WAIT()
2846 [D3DRS_ADAPTIVETESS_Y] = 0x00000000,
3596 [D3DRS_ADAPTIVETESS_Y] = NINE_STATE_UNHANDLED,