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Searched refs:D3DRS_ADAPTIVETESS_Z (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1161 captureRenderState(D3DRS_ADAPTIVETESS_Z); in captureVertexRenderStates()
DDirect3DDevice9.cpp2477 SetRenderState(D3DRS_ADAPTIVETESS_Z, FtoDW(1.0f)); in Reset()
3750 case D3DRS_ADAPTIVETESS_Z: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h826 D3DRS_ADAPTIVETESS_Z = 182, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c2847 [D3DRS_ADAPTIVETESS_Z] = 0x3F800000,
3597 [D3DRS_ADAPTIVETESS_Z] = NINE_STATE_UNHANDLED,