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Searched refs:D3DRS_BLENDOP (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_pipe.c169 blend.rt[0].rgb_func = d3dblendop_to_pipe_blend(rs[D3DRS_BLENDOP]); in nine_convert_blend_state()
Dnine_state.c2837 [D3DRS_BLENDOP] = D3DBLENDOP_ADD,
3587 [D3DRS_BLENDOP] = NINE_STATE_BLEND,
/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp527 captureRenderState(D3DRS_BLENDOP); in capturePixelRenderStates()
DDirect3DDevice8.cpp2008 SetRenderState(D3DRS_BLENDOP, D3DBLENDOP_ADD); in Reset()
2967 case D3DRS_BLENDOP: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h399 D3DRS_BLENDOP = 171, // D3DBLENDOP setting enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1041 captureRenderState(D3DRS_BLENDOP); in capturePixelRenderStates()
DDirect3DDevice9.cpp2467 SetRenderState(D3DRS_BLENDOP, D3DBLENDOP_ADD); in Reset()
3690 case D3DRS_BLENDOP: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h816 D3DRS_BLENDOP = 171, enumerator