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Searched refs:D3DRS_BLENDOPALPHA (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.h35 #define NINED3DRS_VSPOINTSIZE (D3DRS_BLENDOPALPHA + 1)
36 #define NINED3DRS_RTMASK (D3DRS_BLENDOPALPHA + 2)
41 #define NINED3DRS_ALPHACOVERAGE (D3DRS_BLENDOPALPHA + 3)
42 #define NINED3DRS_MULTISAMPLE (D3DRS_BLENDOPALPHA + 4)
44 #define D3DRS_LAST D3DRS_BLENDOPALPHA
Dnine_limits.h75 render_state_limits_table[D3DRS_BLENDOPALPHA + 1] = {
221 sampler_state_limits_table[D3DRS_BLENDOPALPHA + 1] = {
Dnine_pipe.c173 blend.rt[0].alpha_func = d3dblendop_to_pipe_blend(rs[D3DRS_BLENDOPALPHA]); in nine_convert_blend_state()
Dnine_state.c2872 [D3DRS_BLENDOPALPHA] = D3DBLENDOP_ADD,
3622 [D3DRS_BLENDOPALPHA] = NINE_STATE_BLEND
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.hpp130 bool renderStateCaptured[D3DRS_BLENDOPALPHA + 1];
131 unsigned long renderState[D3DRS_BLENDOPALPHA + 1];
DDirect3DStateBlock9.cpp152 for(int state = D3DRS_ZENABLE; state <= D3DRS_BLENDOPALPHA; state++) in Apply()
372 for(int state = 0; state < D3DRS_BLENDOPALPHA + 1; state++) in Capture()
820 for(int state = 0; state < D3DRS_BLENDOPALPHA + 1; state++) in clear()
1058 captureRenderState(D3DRS_BLENDOPALPHA); in capturePixelRenderStates()
DDirect3DDevice9.hpp293 unsigned long renderState[D3DRS_BLENDOPALPHA + 1];
DDirect3DDevice9.cpp2502 SetRenderState(D3DRS_BLENDOPALPHA, D3DBLENDOP_ADD); in Reset()
3028 if(state < D3DRS_ZENABLE || state > D3DRS_BLENDOPALPHA) in SetRenderState()
4039 case D3DRS_BLENDOPALPHA: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h851 D3DRS_BLENDOPALPHA = 209 enumerator