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Searched refs:D3DRS_DEBUGMONITORTOKEN (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8types.h394 D3DRS_DEBUGMONITORTOKEN = 165, // DEBUG ONLY - token to debug monitor enumerator
/external/mesa3d/include/D3D9/
Dd3d9types.h811 D3DRS_DEBUGMONITORTOKEN = 165, enumerator
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2003 SetRenderState(D3DRS_DEBUGMONITORTOKEN, D3DDMT_ENABLE); in Reset()
2952 case D3DRS_DEBUGMONITORTOKEN: in SetRenderState()
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c2832 [D3DRS_DEBUGMONITORTOKEN] = 0xDEADCAFE,
3582 [D3DRS_DEBUGMONITORTOKEN] = NINE_STATE_UNHANDLED,
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp2462 SetRenderState(D3DRS_DEBUGMONITORTOKEN, D3DDMT_ENABLE); in Reset()
3675 case D3DRS_DEBUGMONITORTOKEN: in SetRenderState()