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Searched refs:D3DRS_ENABLEADAPTIVETESSELLATION (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1163 captureRenderState(D3DRS_ENABLEADAPTIVETESSELLATION); in captureVertexRenderStates()
DDirect3DDevice9.cpp2479 SetRenderState(D3DRS_ENABLEADAPTIVETESSELLATION, FALSE); in Reset()
3756 case D3DRS_ENABLEADAPTIVETESSELLATION: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h828 D3DRS_ENABLEADAPTIVETESSELLATION = 184, enumerator
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c2849 [D3DRS_ENABLEADAPTIVETESSELLATION] = FALSE,
3599 [D3DRS_ENABLEADAPTIVETESSELLATION] = NINE_STATE_UNHANDLED,